AI Insights · Timothy · October 2022
Top 5 Hack and Slash Apps in France Q3 2022 Performance
Discover the performance trends of the top 5 Hack and Slash applications in France during Q3 2022, featuring key insights on downloads, revenue, and active users.
In the third quarter of 2022, the top 5 Hack and Slash applications on a unified platform in France showcased varying performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, offers a comprehensive look at these applications' market dynamics.
Disney Mirrorverse by Kabam Games, Inc. saw a significant decline in weekly downloads from 33.5K at the end of June to around 2.5K by the end of August, before a slight recovery to 6.4K in the last week of September. Correspondingly, weekly revenue dropped from $43.8K in late June to approximately $5.7K in mid-September, with a modest increase to $8.4K by the end of the quarter. The app's active users also saw a downward trend, starting at 39.1K in late June and reaching 13.4K by the end of August. However, there was a slight uptick to 17.7K by the end of September.
Honkai Impact 3rd, published by COGNOSPHERE PTE. LTD., experienced fluctuating weekly revenue, peaking at $36.1K in mid-September, up from $18K at the end of June. Downloads remained relatively stable, with minor fluctuations around 2K to 3K throughout the quarter. Active users saw a slight decline from 22.9K in late June to 20.3K by the end of September.
MARVEL Future Fight from Netmarble Corporation had a consistent performance in terms of active users, maintaining around 23K to 25K throughout the quarter. Weekly revenue showed some variability, starting at $5K in late June, peaking at $9K in early July, and ending at approximately $6.5K in late September. Downloads followed a similar pattern, with minor ups and downs, starting at 2K in late June and increasing to 3.4K by the end of September.
Ryuko: Legend of Shadow Hunter, published by Monstermob Usa, INC., had modest weekly downloads, starting at 2.1K in late June and reaching 1.4K by the end of September. Revenue remained relatively low, with a few spikes, peaking at $62 in late July. Active users saw a significant drop from 2.3K in late June to around 500 by early August, with a gradual increase to 1.4K by the end of September.
Project Clean Earth by 1N1, released in late July, showed a positive trend in weekly downloads, starting at 54 in late August and increasing to 3.5K by mid-September. Revenue also saw a steady increase, reaching $316 in mid-September from $36 in late August. Active users grew significantly from 42 in late August to 4K by mid-September, ending the quarter at 3.5K.
For more insights on app performance and trends, visit Sensor Tower.